play / 2025 / shipped
ADHD Simulator
A Godot game that turns ADHD symptoms into mechanics you play through.
- Role
- Designer and developer
- Year
- 2025
- Stack / Materials
- Godot, GDScript, Blender, VFX
- Status
- shipped
What it is
A game where ADHD is the rule set, not the theme. Magnetic cursor attraction, reading minigames, time distortion. Three-plus hours of content, 500+ downloads in the first week.
How it’s built
Godot with GDScript. Environments modeled in Blender, boss AI driven by behavior trees. TODO: add notes on the VFX pipeline and the trickiest mechanic.
What broke
TODO: engine quirks, scope creep, what got cut.
What I’d change
TODO: retrospective.