play / 2025 / shipped

ADHD Simulator

A Godot game that turns ADHD symptoms into mechanics you play through.

Role
Designer and developer
Year
2025
Stack / Materials
Godot, GDScript, Blender, VFX
Status
shipped

What it is

A game where ADHD is the rule set, not the theme. Magnetic cursor attraction, reading minigames, time distortion. Three-plus hours of content, 500+ downloads in the first week.

How it’s built

Godot with GDScript. Environments modeled in Blender, boss AI driven by behavior trees. TODO: add notes on the VFX pipeline and the trickiest mechanic.

What broke

TODO: engine quirks, scope creep, what got cut.

What I’d change

TODO: retrospective.